﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Invini.System.Enums
{
    public enum RawInputType : uint
    {
        /// <summary>
        /// Mouse input.
        /// </summary>
        Mouse = 0x0,

        /// <summary>
        /// Keyboard input.
        /// </summary>
        Keyboard = 0x1,

        /// <summary>
        ///  Human interface device input.
        /// </summary>
        HID = 0x2,

        /// <summary>
        /// Another device that is not the keyboard or the mouse.
        /// </summary>
        Other = 0x3
    }
}
